Version History
Here you can find the changelog of Vendetta Online (3D Space MMO) since it was posted on our website on 2015-04-28.
The latest version is 1.8.679 and it was updated on soft112.com on 22 April, 2024.
See below the changes in each version:
version 1.8.679-a
posted on 2024-02-06
- Shared group nav beacons are now visible in the radar.
version 1.8.676-a
posted on 2024-01-05
- Improvements for initial network connection issues under specific rare conditions.
- Increased addon port icon sizes in the ship config menu for mobile devices.
- Added an option to turn off mouselook but still have the fullscreen touch look region on Mobile devices. The UI setting is in Controls -> Touch in the "Touch Look Settings:" section named "Use Mouse Look" and is enabled by default.
- Added more options to touch and accelerometer flight inputs.
version 1.8.665.1-a
posted on 2023-10-20
- Mitigation of troublesome installation download-stalls from Google Play CDN servers.
- Improvement of first-run game experience, particularly for non-English locales.
version 1.8.662-a
posted on 2023-09-29
- Bug fixes for crashes with the previous updates.
- Newly optimized Android install structure.
- Much faster installation experience for new players.
- Encapsulation of all minor updates since July.
version N/A
posted on 2023-06-23
Stability improvements.
version N/A
posted on 2023-05-20
Added support for dynamic resolution changes.
version N/A
posted on 2023-04-20
- Added ability for in-station ship preset purchases to choose stored addons instead of purchasing them.
- The /ViewToggle command now accepts an optional view mode parameter. 1 is first-person, 2 is third-person.
- Fixed issue with RadarPrevNearestPowerup command not working properly.
- Fixed issue with missing lead-off indicator when an empty weapon group is active and entering a turret.
- Fixed issue with inactive access keys text description not being displayed.
version N/A
posted on 2023-03-10
- Added /enableturret and /disableturret commands.
- Added a /selfdefensetime command.
- Fixed issue with Turn and Strafe Left/Right analog gamepad commands becoming inverted when moved to the opposite analog stick.
- Fixed issue with SN30 Pro Bluetooth gamepad not setting up default values for the L2 and R2 buttons.
- Prototype of new game-client Lua runtime environment with enhanced performance.
version N/A
posted on 2022-03-15
- Adds very basic (alpha) tutorial support for Ukrainian.
- Fixed rendering issue with certain languages on Android TV devices.
- Fixed rendering direction issue with Arabic text in Offline tutorials.
- Fixed potential issues with game config files becoming corrupted, binds sometimes being lost.
- Reduced the number of times the game configuration files are written on startup.
- Prevent /+Shoot2 command from being manually used to fire turrets, ActivateTurrets is now the standard.
version N/A
posted on 2022-02-24
- OpenGL ES3 support is now required.
- Increased default frame limit to 120 fps, allowing a high speed refresh rate on devices with supporting screens.
- Adds very basic (alpha) tutorial support for Arabic, Hindi, Bengali, Thai, Indonesian, Vietnamese, Chinese (traditional and simplified), Japanese, and Korean.
version N/A
posted on 2022-01-09
- Updated Ship-Purchase tutorial to use new voice-overs.
- "Turbo" and "Stop" tutorial-arrows now vanish once the player touches the respective button.
- Moved account conversion request menu to after the second tutorial.
- Added more time before app store feedback request menu is displayed.
- Fixed issue with being able to swipe too many times for the Ship Purchase tutorial.
- Fixed issue with the font size of accented letters being too small when using non-English languages.
version N/A
posted on 2021-12-19
- Adds very basic (alpha) tutorial support for Spanish, Portuguese, German, French, Italian, Polish and Turkish.
- Fixed issue with hidden HUD elements becoming visible when the HUD flashes.
- Turbo and Stop buttons now flash and have animated arrows pointing to them in the Strafe Tutorial.
- Reduced HUD Shake intensity by half.
version N/A
posted on 2021-12-15
- HUD (2D) will now visually shake slightly when Turbo is engaged.
- HUD will now flash green if you pick up cargo.
- Will now Auto-reconnect and use the last character, if the game was disconnected while backgrounded.
- Bug fixes.
version N/A
posted on 2021-12-07
- Fixed tutorial analytics.
- A small vibration happens when engaging turbo, or struck by enemy fire.
- "Language" Options dialog has been made easier to use.
- Initial tutorial now starts with the HUD hidden, with text and progress bar to the right.
- Added "tilt" tutorial, showing the user how to rotate their ship.
- "Back" menu is now unique for each initial tutorial.
- Android players can no longer collide with the rings in the tutorial.
- Other tweaks to the initial tutorials, localization.
version N/A
posted on 2021-12-05
- A small vibration happens when engaging turbo, or struck by enemy fire.
- "Language" Options dialog has been made easier to use.
- Initial tutorial now starts with the HUD hidden, with text and progress bar to the right.
- Added "tilt" tutorial, showing the user how to rotate their ship.
- "Back" menu is now unique for each initial tutorial.
- Android players can no longer collide with the rings in the tutorial.
- Includes many other small tweaks to the initial tutorials, localization.
version N/A
posted on 2021-11-26
- Expanded Russian localizations on Android, including Gamepad controls and configuration.
- Improved "highlight" features for Missions to more easily display control information, for new Tutorials.
- Added "highlight" arrows that can point to the nearest docking bay, in space and on radar, for updated Tutorial usage.
- Additional Tutorial analytics, to help determine when new players run into difficulties during tutorial missions.
version 1.8.582
posted on 2021-11-21
- New "Hive Queen Mining Beam": a new capital-class mining beam that is a rare drop from Hive Queens.
- New AndroidTV dialog, on devices with no gamepad or other input, allows re-scan for new input devices.
- Fixed problem with swapping right/left touch region inputs in Advance Options on Android.
- Additional Russian translated content on the Android version.
- New tutorial missions on Touchscreen devices.
- New disconnection dialog on Android, makes it easier to reconnect to the server.
version 1.8.581
posted on 2021-11-14
- New experimental/prototype Russian localization for Android.
- Mission-based HUD Notification text is now displayed in the upper left over the chat region on Android.
- Mitigated issue with Deneb Border War and Hive Skirmish missions not giving out awards.
- Clarity and stability changes to some missions.
- More anonymous analytics on the Android version.
- Added support for localized missions.
version 1.8.580
posted on 2021-11-06
- New tutorial missions in initial rollout on touchscreen devices, will be coming to other input models.
- Improved client-side mission list refresh and update latency.
- Added ability for tutorials to highlight various HUD elements.
- Various PCC mission editor improvements and new features.
version 1.8.579
posted on 2021-11-03
- Android 6.0 is now the minimum version supported.
- New Touch-Throttle input mode for Android Touch devices.
- Streamlined Android Touch-based initial offline training simulator, changed voice-over sounds.
- Updated In App Purchasing library.
version 1.8.578
posted on 2021-10-28
- Brakes now set the Flight-Assist Throttle when released on Android for new installs. Existing installs retain the previous functionality of resuming the set speed. A setting has been added to change this setting in Options -> Advanced -> Controls -> General -> Braking reduces F/A throttle.
- Added features to be used in future missions.
version 1.8.577
posted on 2021-10-23
- New mission-editor mechanics to better illustrate controls in tutorials (PCC).
- New (anonymized) analytics to help assess new-user progress through tutorials, broken down by localized language and input-type, in preparation for localized tutorial missions.
version 1.8.576
posted on 2021-10-16
Fixed UI issues with AndroidTV devices.
version 1.8.575
posted on 2021-10-12
- Improved experimental background-threaded loading for ES3 renderer. All asset types can now be background-loaded into the GPU.
- Further tutorial streamlining experiments.
- Now uses the "logo-style" game patcher, and does not show the patch notes (for the moment).
- Button highlighting changes to make selection a little more obvious.
- "/report" command may now be used by Freemium players, and should be the preferred standard for reporting in-game toxicity or other issues.
version 1.8.575
posted on 2021-10-02
- Backing-loading of collision models added to Android's existing ability to background-load textures.
- Changed Android model asset compression to now load more quickly.
- Added more internal analytics to the Android version, to debug loading-speed issues.
- Updated Android's background-downloading library.
- Experimentally removed localized-language warning dialogs from Android versions.
version 1.8.574
posted on 2021-09-25
- Added new experimental asynchronous background loading of game-assets from disk, to shorten sector-jump load times, and reduce the need for pre-loading assets.
- Updated Google Play Games Services library.
- Google Play Games Services are no longer initialized on the first game runtime.
version 1.8.572
posted on 2021-09-19
- Improved startup load time even further.
- Now includes descriptions of what is being loaded at startup and has individual progress bars for them.
version 1.8.571
posted on 2021-09-11
- Uses an experimental multi-threaded loading system, to improve startup performance.
- First-time game startup has been experimentally simplified, solely for new users.
- Streamlining of initial game tutorials: some changed, some removed.
- Added progressive blinking dots under the loading progress bar: shows app is not frozen, if loading is slow.
- Internal analytics improvements, to measure slow-startup problems.
- Loads less data on startup, to improve startup times.
version 1.8.570
posted on 2021-09-10
- Now uses an experimental multi-threaded loading system, to improve startup performance.
- First-time game startup has been experimentally simplified, solely for new users.
- Streamlining of initial game tutorials: some changed, some removed.
- Added progressive blinking dots under the loading progress bar: shows app is not frozen, if loading is slow.
- Internal analytics improvements, to measure slow-startup problems.
- Now detects CPU core-count and has some limited multi-threading.
version 1.8.568
posted on 2021-08-21
- Improvements to game performance defaults, based on player feedback.
- Technical enhancements to game startup and early tutorials.
- Additional "Corporate Sector Run" race, now on Saturdays at both 9am UTC and 9pm UTC.
- Many changes to the dynamic economy and Hive drops.
version 1.8.567
posted on 2021-08-08
- Touch flight controls and input have been completely revamped and improved.
- Dynamic lights and shadows are now enabled on ES3 devices, by default.
- Capital Ships may now direct turret fire onto a single target.
- Many other changes, tweaks and fixes.
version 1.8.564
posted on 2021-07-24
- Changes to further streamline the new user experience.
- Remote capships can now be commanded to "Follow" the capship Owner across sectors.
- New mineable Ore: "Sammic".
- Cross-Galaxy Teleportation for members of the Serco and Itani Militaries.
- Fixed issue with joystick axis binds not properly updating.
- Other bugfixes.
version 1.8.561
posted on 2021-06-30
A few notable changes include:
- Streamlined new player process on first run.
- Automatic cargo tractor beam allows easier pickup of nearby crates.
- Trident and Goliath-class capships now include scanners for cargo, addons, and asteroid temperature and mineral content.
- Guild Voting notification system for council members, and other changes to Guild Voting.
- Instant Notification system for station key owners.
See vendetta-online.com for more
version 1.8.554
posted on 2021-05-18
A large number of gameplay, universe, and economic changes have been made since the last release, which exceeds what can be written here.
A few notable changes include:
- Lite Members now gain access to build and use Goliath-class capital ships, and retain 50% higher daily crystal limits from bots.
- All players may construct Capital Ship components, but final assembly and usage is limited by membership tier.
- Re-synchronized game assets from 1.8.535 to 1.8.554.
See vendetta-online.com for more
version 1.8.535
posted on 2020-11-14
- Added support for mouse capture on devices running Android 8 and above. A Play Store App update is required to fully enable the feature.
- Chromebook support has been added, with the latest Play Store app version. Please report any issues on the Bug forum.
version 1.8.523
posted on 2020-08-12
Updates for Android 11.
version 1.8.521
posted on 2020-07-29
- New badges!
- Improved performance.
- Dynamic economy has been expanded from Latos N-2, to now include all of Latos (C-2, N-15).
- Added experimental chat abuse reporting tool. Type /report "character name" to open the UI to select the offending text and category to submit it for administrative review.
- Corporate Sector Run race takes place on Saturdays @ 4pm Central time.
- Added colors to sectors occupied with Milanar, Siepos, Prosus hive bots in the navmap.
- Bug fixes.
version 1.8.505
posted on 2020-02-12
Added new "Streaming Mode" to game network protocol, drastically reducing the loading time of complex sectors.
Fixed network protocol error when attempting to log in on first run.
version 1.8.501
posted on 2019-12-10
Fixed issue with pausing when starting the app.
version 1.8.500
posted on 2019-11-23
- Enhanced the first-runtime startup experience for new users.
- Fixed a bug, on first runtime, where the Character Selection menu occasionally appeared, instead of the Character Creation menu.
version 1.8.497
posted on 2019-10-23
Updates for Android 9.
version 1.8.494
posted on 2019-10-05
Bug fixes.
version 1.8.494
posted on 2019-09-17
Removed graphics driver warning for certain Mali-based devices.
version 1.8.494
posted on 2019-08-17
- Fixed issue with very low resolution screens truncating menus on Android.
- Added full-screen support for Android devices with camera cutouts.
- Added blinking arrows to the offline strafe tutorials on mobile versions.
- Reduced the lengths of some of the offline training tutorials on mobile.
- Improved precision of camera calculations on Android version when far away from the center of the sector.
- Fixed lua errors.
version 1.8.431
posted on 2017-09-08
- Tilt calibration menu now displays the current tilt angle to help explain what it's doing.
- Updated Training IV Station Interface tutorial to refer to swiping on touchscreen devices using Condensed UI mode.
- In-App Purchasable item descriptions can now be canceled immediately instead of proceeding to the Play Store.
- The exit nav point in Training Sectors no longer chooses a point behind the large station asteroid.
- Added a Show Password toggle in the account conversion menu.
version 1.8.363
posted on 2015-12-08
Please contact us regarding any problems or issues. We're a very small company, but we're responsive and happy to make fixes.,- Fixed crashes when closing certain error messages when download or update fails on Android TV.
version 1.8.178
posted on 2011-05-05
Several fixes and updates